Sometimes A bus get the number AEND (based on the end tag in the AI-list wich is End. Some of the AI-buses have a driver and some not (All buses are the same, the Ingame MAN NL-EN92) 2. But now I have some problems with the AI-buses. 2 - AI Vehicles' This second OMSI 2 Downloadpack is all about utility vehicles in OMSI 2. I am working on a own map for Omsi2 I posted a other post here earlier, but that issue is solved now. I still haven't figured out why Euro 3s won't do it. Article number: AS14105 Manufact./Publisher: Halycon Language: English/German Current version: STEAM (1.05) Installation via: Description System requirements Version Product information 'OMSI 2 Downloadpack Vol. So I just changed them all to Euro 2 O530s, and as of right now every older O530s has the correctly assigned repaint. But the original ailist includes, apart for the Facelift Citaro, only Euro 3 O530s. Okay, so I tried multiple changes in the ailist, to finally discover that the problem was that the Euro 3 O530s from Morphi's soundpack, for an unknown reason, can't get the Lemmental repaints, only 3 different repaints, including the base white one. ![]() In the ai-list you should not write the name of the cti-file nor the name of the texture-file but what is in the cti-file in the line under. When you have white buses it means there is an error in the ai-list because OMSI can't find the correct files, the basic repaint for most buses is white. ![]() Please check the exact names of the bus-files in the ai-list. My guess would be there are buses on the ai-list that are not on your harddisk. Then please post a logfile when using the original ai-list.
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